Preparing for the update
As I said in a previous post, we are going to have a client update this year, somewhere around 20th of December.
We released a new binary client with various improvements and bug fixes, and most of those who tested it reported that it works well. A few people reported some performance problems, and one person reported crashes with the new spell effects. We don't know what is causing those crashes, but since very few people reported problems, we'll go ahead and include those special effects, and possibly issue a 'patch' with those effects disabled, in case anyone will have problems with them in the final release.
Some of the things this update will include:
1. 2 new monsters (don't ask what they are, they are a surprise).
2. Some new C2 maps.
3. Bronze armor and harvestable copper/tin. The new armor will not be avaialble right after the update though, but at the beginning of 2007.
4. Some new special arenas for newbies and medium level players, where you won't be able to attack people if you are over a certain attack/defense level. We'll have one for levels up to 40, and one for levels up to 70. There will also be an arena where you can fight only by using spells. This will be mainly for people to level their magic, although it can be used for contests as well.
We released a new binary client with various improvements and bug fixes, and most of those who tested it reported that it works well. A few people reported some performance problems, and one person reported crashes with the new spell effects. We don't know what is causing those crashes, but since very few people reported problems, we'll go ahead and include those special effects, and possibly issue a 'patch' with those effects disabled, in case anyone will have problems with them in the final release.
Some of the things this update will include:
1. 2 new monsters (don't ask what they are, they are a surprise).
2. Some new C2 maps.
3. Bronze armor and harvestable copper/tin. The new armor will not be avaialble right after the update though, but at the beginning of 2007.
4. Some new special arenas for newbies and medium level players, where you won't be able to attack people if you are over a certain attack/defense level. We'll have one for levels up to 40, and one for levels up to 70. There will also be an arena where you can fight only by using spells. This will be mainly for people to level their magic, although it can be used for contests as well.
6 Comments:
Level based arenas?!
At least put a timeout after which high level players can attack after they are in arena, otherwise let's just call PK totaly dead.
Or...people train higher a/d so they can give you PKers harder time..causing more battles
sounds great, gj :)
I seriously think the idea of limited lvl arenas - just very surprised that it is implemented - after all the negative comments when suggested in EL forum
If there is arena where just magic can be used, at least make it so that magic immunity won't work on the arena.
IMHO magic-only arenas would make the game too easy for mana drain-trainers
Post a Comment
<< Home