08 December 2007

Killing the bugs

Short status update:
Some of the client programmers expressed their wish to have a better bug tracking system, and now they got one, thanks to Placid.

We gathered all the known bugs together, and we are trying to fix them. Some were already fixed, others are harder to reproduce, which means it will take a while to fix them. Hopefully, by the end of the year, or early next year, we'll have the bug fixes update. The good thing is that this time people will be able to use the release candidate on the main server, which allows a few thousand people to test it and see if they experience elss problems.

On an unrelated note, I added a summoning menu, which allows you to control how your summoned monsters will behave. It makes use of the new server push up menu system. That menu is usable only when your summoning level is 30 or higher, which means that most of the PKers will eventually have to spend some gold coins on leveling that skill, so more money flow in the economy, towards the small guy. So it is a win-win situation.


Anonymous Anonymous said...

Few thousand people? Where?

8/12/07 21:52  
Anonymous Anonymous said...

That summons menu is fantastic - found it by chance and love it!

10/12/07 07:49  
Blogger Radu said...

What do you mean by "where"?

12/12/07 18:59  
Blogger Unknown said...

Radu I Love this game and thank you so much for it:) HUGE HUGS:) FOR YOU:) Its like Crack... ADDICTING!!! :)

15/12/07 11:56  

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